Hit Compile Result and then Ok at the bottom of the window. I missed the 'to' from my initial script which would also cause it to break. Set flag to add random items to player as per perk In the Result Script box I added the following: I then added a stage 115 to the Generic quest and added an EMPTY Log Entry. Then make sure the type checked is Short and the value is 0. You need to go to Gameplay at the top of the GECK window, then Globals., then you can right-click and select New as normal. Unlike other objects a new Global variable cannot be created by right clicking in the object window. If you write your script before the variable it references is created, it will fail validation and not save. The Dialogue Packageis used to get NPCs to engage in a specific conversation with the player or another NPC. I personally use this mod, GECK PowerUp, to enable error reporting.Įither way, the steps I've followed to achieve the quest script ( by much trial-and-error I must admit!) are as follow: and if there is an error in your script it won't save it. The problem with the New Vegas GECK is that it doesn't report errors in scripts. But why? What do I specifically do to save it? I've tried a few things, but nothing worked. According to some answers i found on internet it can be caused by having a laptop with a dedicated video card. Now with a hack to make room and portal markers visible and transparent. I tried both pure geck 1.5 and Geck powerup, both fails equally. One problem, though: Every time I try to add a script to the stage I put in Generic, and either close the box, or switch to another stage and come back, it's gone. PowerUp for Fallout: New Vegas Version 0.1.3 beta has been released.
0 Comments
Leave a Reply. |